index
Lvl 0 - Lvl 1 - Lvl 2 - Lvl 3 - Lvl 4 - Lvl 5 - Lvl 6 - Lvl 7 - Lvl 8 - Lvl 9
§ see txt / Ø object / œ until expended / ↑↨↓ Long-Medium-Close / → touch / ← personal
Tiers 1 | Desc | Rng | Dur | ST | SR |
---|---|---|---|---|---|
Freedom of Movement | Subject moves normally despite impediments to restrict movement. | → | 10 m/n | ||
Verm Shape II | As verm shape, but Tiny or Large. | ← | m/n | ||
Strong Jaw | tural attacks damage as two sizes bigger. | → | m/n | ||
Tiers 2 | Desc | Rng | Dur | ST | SR |
Dispel Magic | Cancels one magical spell or effect. | ↨ | I | n | |
Spike Stones | Creatures in area take 1d8 damage, may also be slowed. | ↨ | H/n | RP | y |
Geyser* | Creates a geyser of boiling water. | ↑ | C + R/n | RP,§ | n |
Life Bubble | Protects creatures from sustained environmental effects. | → | 2 h/n § | ||
Tiers 3 | Desc | Rng | Dur | ST | SR |
Atavism | Animal gains advanced creature simple template. | ↓ | m/n | Fn | y |
Air Walk | Subject treads on air as if solid (climb or descend at 45-degree angle). | → | 10 m/n | ||
Flame Strike | Smites foes with divine fire (1d6/n max 15d6 damage). | ↨ | I | R ½ | y |
Repel Verm | Insects, spiders, and other verm stay 3m away. | 3m | 10 m/n | Wn § | y |
Rusting Grasp | Your T corrodes iron and alloys. | → | § | n | |
T of Slime | Touch attack infests a target with green slime dealing 1d3 con / round. | → | I | Fn | y |
Scrying | Spies on subject from a distance. | § | 1 m/n | Wn | y |
Ball Lightning | Flying balls of lightning deal 3d6 electricity damage each. | ↨ | R/n | Rn | y |
Echolocation | Sonic sense gives you blindsight 12m | ← | 10 m/n | ||
Obsidian Flow | Converts the surface of the ground into molten glass. | ↓ | I | RP,§ | n |
Protection from Energy, Com | As protection from energy, but you may divide the duration among creatures touched. | → | 10 m/n œ | ||
Tiers 4 | Desc | Rng | Dur | ST | SR |
Control Water | Raises or lowers bodies of water. | ↑ | 10 m/n | § | n |
Cure Serious Wounds | Cures 3d8 damage + 1/n (max +15). | → | I | § | § |
Ice Storm | Hail deals 5d6 damage in cylinder 12m across. | ↑ | R/n | y | |
Reincarte | Brings dead subject back in a random body. | → | I | § | |
Aspect of the Stag | +2 AC against attacks of opportunity and increases speed. | ← | m/n | ||
Bloody Claws | Gives creature the ability to deal bleed damage with natural attacks. | → | m/n | ||
Grove of Respite | Creates trees and a small spring. | ↓ | 2 h/n * | n | |
Moonstruck | Subject is enraged and confused. | ↨ | R/n | Wn | y |
ThoRn Body | Those attacking you take 1d6 +1 damage/n. | ← | R/n | ||
True Form | Removes polymorph effects. | ↨ | R/n | Wn | y |
Arboreal Hammer | Tree branches attack opponents. | ↨ | R/n * | n | |
Ride The Waves | Target can breathe water and swim. | → | H/n * | ||
Absorb Toxicity | You become immune to diseases and toxins, absorb one, and then spread it to others. | ← | 10 m/n œ | § | n |