index
Lvl 0 - Lvl 1 - Lvl 2 - Lvl 3 - Lvl 4 - Lvl 5 - Lvl 6 - Lvl 7 - Lvl 8 - Lvl 9
§ see txt / Ø object / œ until expended / ↑↨↓ Long-Medium-Close / → touch / ← personal
Tiers 1 | Desc | Rng | Dur | ST | SR |
---|---|---|---|---|---|
Resist Energy, Com | As resist energy, but you may divide the duration among creatures touched. | → | 10 m/n | ||
Call Lightning | Calls doWn lightning bolts (3d6 per bolt) from sky. | ↨ | 1 m/n | R ½ | y |
Tiers 2 | Desc | Rng | Dur | ST | SR |
Mad Monkeys | Summon a swarm of mischievous monkeys.2d6+ disarm/steal dist16 +deaf | ↓ | R/n | n | |
Plant Growth | Grows vegetation. Speed drops to 5 feet, or 10 feet for Large | § | I | n | |
Resinous Skin | You gain DR 5/piercing and +4 to CMD against disarm attempts. | ← | 10 m/n | § | n |
Spike Growth | Creatures in area take 1d4/sq, may be slowed. Trap. | ↨ | H/n | RP | y |
Spit Venom | Spit blinding black adder venom. Blind 1rd no save then save for 1d2Con/rd | ↓ | I § | FP | n |
Stone Shape | Sculpts stone into any shape. | → | I | n | |
Tiers 3 | Desc | Rng | Dur | ST | SR |
Shifting Sand | Creates difficult terrain, entangle, makes prone, can carry along. | ↨ | R/n * | Rn § | n |
Aqueous Orb | Creates rolling sphere of water. 3m rad. | ↨ | R/n | Rn | n |
Verm Shape I | Take the form and some of the powers of a Small or Medium verm | ← | m/n | ||
Anthropomorphic Animal | Animal becomes bipedal. | → | H/n | Fn | y |
Rain of Frogs | Summon a swarm of poisonous frogs.2d6+poison con15 dist15 | ↓ | C + 2 R | n | |
Ash Storm | Hamper vision and movement. | ↑ | R/n | n | |
Burrow | Target gains a burrow speed of 15. | → | m/n | y | |
Cloak of Winds | Creates screen of strong wind around you. | ↓ | m/n | ||
Daylight | 60-ft. radius of bright light. | → | 10 m/n | n | |
Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on subject. | → | I or 10 m/n § | Ø | |
Magic Fang, Greater | One natural weapon gets + 1/four ns (max +5). | ↓ | H/n | ||
Remove Disease | Cures all diseases affecting subject. | → | I | ||
Sleet Storm | Hampers vision and movement. | ↑ | R/n | n | |
Wind Wall | Deflects arrows, smaller creatures, and gases. | ↨ | R/n | § | y |
Tiers 4 | Desc | Rng | Dur | ST | SR |
Animal Aspect, Greater | As animal aspect, but you gain two animal qualities. | ← | m/n * | ||
Companion mind Link | You can talk with your animal companion, and can handle it with supertural ease. | ↓ | m/n | ||
Contagion | Infects subject with chosen disease. | → | I | Fn | y |
Create Treasure Map | Creates treasure map out of a creature's corpse. | → | I | n | |
Cure Moderate Wounds* | Cures 2d8 damage + 1/n (max +10). | → | I | § | § |
Delay Poison, Com | As delay poison, but you may divide the duration among creatures touched. | → | H/n | ||
Dimish Plants | Reduces size or blights the growth of normal plants. | § | I | n | |
Domate Animal | One animal obeys your silent mental commands and orders. | ↓ | R/n | Wn | y |
Feather Step, Mass | As feather step, but affects many targets rather than one. | ↓ | 10 m/n | y | |
Hide Campsite | Hides all traces of your campsite. | ↓ | 2 h/n * | Wn § | n |
Hydraulic Torrent | Creates torrent of water that bull rushes any creature in its path. | 18m | I | y | |
Lily Pad Stride | Walk across water on moving lily pads. | ↑ | 10 m/n * § | n | |
Meld into Stone | You and your gear merge with stone. | ← | 10 m/n | ||
Poison | T deals 1d3 Con damage 1/round for 6 R. | → | I § | Fn § | y |
Protection from Energy | Absorb 12 points/n of damage from one kind of energy. | → | 10 m/n œ | ||
Quench | Extinguishes fires. | ↨ | I | Wn Ø | § |
Speak with Plants | You can talk to plants and plant creatures. | ← | 1 m/n | ||
Spider Climb, Com | As spider climb, but you may divide the duration among creatures touched. | → | 10 m/n | ||
Water Breathing | Subjects can breathe underwater. | → | 2 h/n § |