index
Lvl 0 - Lvl 1 - Lvl 2 - Lvl 3 - Lvl 4 - Lvl 5 - Lvl 6 - Lvl 7 - Lvl 8 - Lvl 9
§ see txt / Ø object / œ until expended / ↑↨↓ Long-Medium-Close / → touch / ← personal
Tiers 1 | Desc | Rng | Dur | ST | SR |
---|---|---|---|---|---|
Heal* | Cures 10 points/n damage, all diseases and mental conditions. | → | I | ||
Tiers 2 | Desc | Rng | Dur | ST | SR |
Creeping Doom* | 4x10ft swarms at your command. 4d6 dmg + dex poison + distract spell dd | ↓ | R/n | FP § | n |
Tiers 3 | Desc | Rng | Dur | ST | SR |
Control Weather | Changes weather in local area. Long to cast. | 3 miles | 8d12 h | n | |
Changestaff | Staff becomes a H treant. 114hp AC21 +17/+17 2d6+9 ; trample ; 9m | → | H/n | n | |
Fire Storm | Deals 1d6/n fire damage. Catch on fire 4d6. 2x10ft cube/lvl | ↨ | I | R ½ | y |
Scrying, Greater | As scrying, but faster and longer. | § | H/n | Wn | y |
Sunbeam | 1 Beam /3 lvl blinds and deals 4d6 damage. 1d6/lvl to undeads | 18m | R/n œ | Rn and R ½ § | y |
True Seeing | Lets you see all things as they really are. | → | 1 m/n | ||
Tiers 4 | Desc | Rng | Dur | ST | SR |
Animate Plants | One or more plants animate and fight for you. | ↓ | R/n or H/n § | n | |
Cure Moderate Wounds, Mass | Cures 2d8 damage + 1/n, affects 1 subject/n. | ↓ | I | W ½ § | yes § |
Transmute Metal to Wood | Metal within 12m becomes wood. | ↑ | I | § | |
Wind Walk | You and your allies tuRn vaporous and travel fast. | → | H/n § | no | |
Siege of Trees | Transforms Large trees into arboreal catapults of the same size. | ↓ | H/n * | n | |
Rampart | Creates 5-ft. thick earthen barrier. | ↨ | I | n | |
Vortex | Creates a whirlpool in water. | ↑ | R/n * | Rn,§ | y |