~~NOSIDEBAR~~ ====== Sorts Druide 5 ====== [[:druid:index|index]]\\ \\ [[:druid:sorts_druide_0|Lvl 0]] - [[:druid:sorts_druide_1|Lvl 1]] - [[:druid:sorts_druide_2| Lvl 2]] - [[:druid:sorts_druide_3| Lvl 3]] - [[:druid:sorts_druide_4| Lvl 4]] - [[:druid:sorts_druide_5| Lvl 5]] - [[:druid:sorts_druide_6| Lvl 6]] - [[:druid:sorts_druide_7|Lvl 7]] - [[:druid:sorts_druide_8| Lvl 8]] - [[:druid:sorts_druide_9| Lvl 9]]\\ § see txt / Ø object / œ until expended / ↑↨↓ Long-Medium-Close / → touch / ← personal ^ Tiers 1 ^ Desc ^ Rng ^ Dur ^ ST ^ SR ^ | Wall of Thorns | ThoRns damage anyone who tries to pass. Tomove 5 feet DD STR25 ; 25-AC dmg | ↨ | 10 m/n | | n | | Air Walk, Com | As air walk, but you may divide the duration among creatures touched. | → | 10 m/n | | | ^ Tiers 2 ^ Desc ^ Rng ^ Dur ^ ST ^ SR ^ | Death Ward | Grants bonuses against death spells and negative energy. (+1 lvl vs cleric) | → | 1 m/n | | | | Control Winds | Changes wind direction and speed. [[druid:wind|Get strong at 12/15/18 CL]] | 12m/n rad | 10 m/n | Fn | n | | Call Lightning Storm | As call lightning, but 5d6 damage per bolt. | ↑ | 1 m/n | R ½ | y | ^ Tiers 3 ^ Desc ^ Rng ^ Dur ^ ST ^ SR ^ | Animal Growth | One animal doubles in size. +8 str / +4 con | ↨ | 1 m/n | Fn | y | | Fire Snake | Creates a serpentine path of fire 5 ft. long/n that deals 1d6 fire damage/n. | 18m | I | R ½ | y | | Cure Critical Wounds | Cures 4d8 damage + 1/n (max +20). | → | I | § | § | | Transmute Rock to Mud | Transforms two 10-ft. cubes per n. Unworked stone only. reduce speed to 5ft. 8d6 on ceiling. | ↨ | P | § | n | | Blessing of the Salamander | Subject gets fast healing 5, fire resistance 20, and +2 to its CMD. | → | R/n | | | | Baleful Polymorph | Transforms subject into harmless animal. | ↓ | ← | Fn, WP § | y | | Fickle Winds | as Wind wall on 1 target/lvl (arrow misses, gaseous breath weapons, P flying) | | m/n * | § | y | ^ Tiers 4 ^ Desc ^ Rng ^ Dur ^ ST ^ SR ^ | Awaken | Animal or tree gains human intellect. 2000gp matcost. | → | I | Wn | y | | Commune withNature | LeaRn about terrain for 1 mile/n. | ← | I | | | | Hallow | Desigtes location as holy. matcost. | → | I | § | § | | Stoneskin | Grants DR 10/adamantine. (+1lvl vs wiz) | → | 10 m/n œ | | | | Transmute Mud to Rock | Transforms two 10-ft. cubes per n. | ↨ | ← | § | n | | Wall of Fire | Deals 2d4 fire damage out to 3m and 1d4 out to 6m Passing through wall deals 2d6 damage +1/n. | ↨ | C + R/n | | y | | Aspect of the Wolf | Poly, +4 Str and Dex, scent, +2 bonus on trip attacks, trip as free action | ← | m/n | | | | Rest Eternal | Dead creature cannot be revived. | → | ← | | n | | Threefold Aspect | Appear older or younger. | ← | 24 h * | | | | Contagion, Greater | Infect a subject with a magical disease. | ↓ | I | Fn | y | | Raise Animal Companion | As raise dead, but on an animal. | → | I | § | | Unranked * **Atonement **Removes burden of misdeeds from subject. * **Tree Stride** Step from one tree to another far away. * **Unhallow** Desigtes location as unholy. * **Insect Plague** Wasp swarms attack creatures. * **Ske Staff** Transforms wood into skes to fight for you. * **Reprobation** Marked target is shunned by your religion.